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Game bitch

I'm pretty sure this is a bad case of burnout, but I'll kvetch just the same. I'm bloody sick and tired of playing games that are either too buggy or too damned complicated to operate without gnashing my teeth in frustration.

It's been the better part of half a year since I've really been impressed with anything that's floated through my door. One box I got just this week I've been looking forward to with baited anticipation, only to find that it's totally broken with QuickTime 6.4. While I can't say that Apple's really that great about keeping its developers in the loop with core system changes -- look at the endless stream of Panther updates recently -- QT 6.4 has been out long enough that this developer should have had a patch ready by now.

Then there's this other game I've been playing -- it's a real time strategy game. It's not bad. It's not buggy, near as I can tell. It's just frustrating as shit to get your troops to do anything that remotely resembles what you tell them to do.

Then there's the endless parade of crap that's come out of uDevGame 2003 this year. There are some nuggets of inpiration and brillance, absolutely. There's also a lot of half-finished, not-finished, and not-ready-for-primetime-in-a-million-years crap.

Bah. I need a margarita.